Motion Graphics Nvidia GFN
Client: Nvidia | Agency: Session One
Session One asked me to make the graphics for a campaign they were shooting for their client Nvidia. I used a relatively heavy 2D build-up composit of elements to create a more material-design heavy version of their known energy-flow animation. The energy streaks move through a stylized triangle matrix of dark steel. I used a lot of blend modes to achieve a certain balance between randomness (realism) and the sort of dramatic light contrast energy vibe that I felt was suitable. Camera movement added a lot of the right powerful dynamic as well.
![](https://cdn.myportfolio.com/60375347-310a-41da-ac97-f916be0c17d4/8696e718-2071-4bc5-84bf-e974d5ba24ce_rw_1920.jpg?h=0ca1488e6c4a3bf8f09e9ef0e3debaf6)